Image for the farming category Boss in PoE 1

Incarnation of Dread Farm

Boss
Allflame 3.29
10.3Divine Orb/h (124%)

Updated 10/7/2026

Difficulty

3/5

Complexity

1/5

Overview

The Incarnation of Dread is the regular-tier pinnacle boss of the Memory content and one of the three Incarnations. Every kill drops one guaranteed unique and one guaranteed Astrolabe, and the unique pool includes Wine of the Prophet, which is what makes the regular fight worth farming.

Setup

  • Echo of Reverence — one per run, placed in the map device to open Moment of Reverence. It drops from a memory boss after completing a Memory Thread.
  • Run time — about 4 minutes per run, end to end, including portals, travel and loading the map device. This is an estimate for a competent build clearing it cleanly, not a floor anyone hits.

The Encounter

  • Volatile Orbs — four purple orbs accelerate towards you and leave pools of Benevolent Ground that deal fire and chaos damage over time.
  • Double Front Slam — two Ice Crash slams, the second firing a cold beam that can freeze.
  • Teleport Slam — disappears, marks a large circle at your position and crashes down, dealing more damage at the centre.
  • Eyebeam — from phase 2, a nova of lightning projectiles followed by a wide lightning beam forward that shocks and saps.
  • Engulfing Fire Nova — from phase 2, heat closes in to a small circle around the boss and everything outside it explodes; it cannot be blocked, dodged or suppressed.
  • Rose Phases — at 75%, 50% and 25% life the boss becomes immune and moves to the centre; carry the Red and Blue Rose to it one at a time, since holding both at once makes them explode on you.

How These Numbers Were Calculated

  • The method — these figures are a synthetic 100-kill sample built from the wiki's published drop rates, not recorded runs. A 33% chance is counted 33 times, a 2% chance twice. Expenses are one Echo of Reverence times the same 100 runs, and the hourly figure spreads the net total over an estimated 4 minutes per run.
  • The rates are estimates — the wiki's table comes from a sample of 100 regular kills on version 3.27.0, and the Wine of the Prophet rate is given only as roughly 2%. The Astrolabe rates sum to slightly over 100%, which is rounding on the source. Real results over a short run of kills will differ.
  • Left out — Congregation Support and Memory Strand items have no published rate and are not counted.

More than half of the modelled profit sits in Wine of the Prophet at about a 2% drop chance, and the rest of the table does not cover the cost of the Echo on its own. Expect long stretches where the strategy runs at a loss between Wines; that is the model working as described, not evidence that it is broken.

Prediction calclulations

Total Initial Expenses
73.9Divine Orb
Total Initial Profits
129.1Divine Orb
Initial Profit/hour
8.3Divine Orb/h
Expenses Market Shift
-11.0%
Profits Market Shift
4.0%
Prediction
124.0%
Estimated Profit/hour
10.3Divine Orb/h
Expenses for one map
ItemCountInitial CostCurrent ValueTrend

Echo of Reverence

1270Chaos Orb240Chaos Orb

-11.1%

Profits
ItemCountInitial CostCurrent ValueTrend

Bonemeld

556Chaos Orb10Chaos Orb

+66.7%

The Dark Monarch

3544Chaos Orb44Chaos Orb

0.0%

Seven Teachings

820Chaos Orb20Chaos Orb

0.0%

Wine of the Prophet

236.1Divine Orb38.0Divine Orb

+5.1%

Bound By Destiny

109Chaos Orb9Chaos Orb

0.0%

Orb of Unravelling

3312Chaos Orb12Chaos Orb

+2.2%

Templar Astrolabe

33158Chaos Orb153Chaos Orb

-3.0%

Grasping Astrolabe

7.5184Chaos Orb176Chaos Orb

-4.3%

Runic Astrolabe

7.5141Chaos Orb156Chaos Orb

+10.6%

Chaotic Astrolabe

7.5146Chaos Orb154Chaos Orb

+5.3%

Fungal Astrolabe

7.5145Chaos Orb191Chaos Orb

+31.9%

Nameless Astrolabe

7.5152Chaos Orb163Chaos Orb

+6.9%

Timeless Astrolabe

7.5256Chaos Orb240Chaos Orb

-6.1%

Deceptive Astrolabe

7.5131Chaos Orb165Chaos Orb

+25.6%

Lightless Astrolabe

7.5250Chaos Orb209Chaos Orb

-16.4%

Fruiting Astrolabe

7.5336Chaos Orb356Chaos Orb

+5.9%