News
Boss farming
Strategy roundup

Best Bosses to Farm in Path of Exile

Admin

Updated October 25, 2026

Profit per hour is where everyone starts, but cost, risk and how the money arrives change the answer. Four short answers, then the whole field compared.

Start here

How to choose a boss to farm

Profit per hour is the first thing to look at, and three other things decide whether it suits you.

Everyone starts with the same question: which boss pays the most. It is the right place to start, and this guide answers it. But the biggest number is only the best pick for you if you can reliably kill the fight behind it, and if you can live with the way the money turns up.

Profit per hour is an average, and averages hide a lot. Some bosses pay a little on almost every kill. Others pay nothing all evening and then drop one item worth the rest of your week. Two fights with the same rate can feel completely different to farm, and which one suits you depends on how much time you have and how patient you are with a run that pays nothing.

So four things decide the pick. How much profit per hour you want. What the fragments cost. How dangerous the fight is. And whether you want steady income or are happy chasing one big drop.

One of those matters far less than you would think. Boss fragments are cheap next to what the fights pay back. Almost every boss here earns back its setup in a few minutes of farming, so what you can afford is rarely what should decide your evening. What you can kill usually is.

Bosses are also the simplest content to run. Every one of them is one fragment set and one portal. There is no atlas tree to rebuild and no scarab checklist to keep. That is true of all twenty-nine, so this guide does not rank them on setup effort — there would be nothing to rank.

Profit per hour
What the fight is worth for an hour of your time, in divines, at current prices.
Setup cost
The fragments or invitation one kill consumes. Almost always the smallest part of the decision.
Difficulty
A rough guide to how likely the fight is to kill you, rated 1 to 5. It is a judgement call, not a measurement.
Top drop share
How much of the money comes from one item. High means rare, lumpy payouts.

Here are the four short answers.

Most profit per hour

~35div/h

The best rate in the game, on four Decaying Fragments that cost under a divine. The Eater of Worlds earns almost exactly the same and is rated two steps lower.

Cheapest setup

~14chaos

One Maven's Writ per kill, for about 10 divines an hour. The Shaper costs about twice as much and pays about half as much again.

Lowest difficulty

3of 5

The best rate in the least dangerous group, on one Screaming Invitation. Sirus is rated the same and pays about 21 an hour.

Lowest top drop share

15%

It spreads its rewards wider than any boss that earns, but pays under 10 an hour. Uber Maven is the next most even and pays far more, but it is rated one of the hardest fights.

One fight answers two of the four questions at the moment. The Eater of Worlds is level with the best earner in the game, and it is also the best earner among the least dangerous fights. What it asks in return is patience: a lot of its money is one item, Forbidden Flesh, so some sessions will pay well under the average. The cheapest and the steadiest picks pay far less than either of the top two.

Treat the difficulty ratings as one player's opinion.

How hard a boss is depends far more on your build, your gear and how many times you have fought it than on a number in a table. The ratings below are a rough guide to sort by, not a verdict. Weigh them against what you already know you can kill.

All twenty-nine published boss farms

Every boss farm compared

The whole field on one screen, before the deep dive.
StrategyTierProfit per hourSetup costDifficultyTop drop share
Uber Uber Elder
Uber Uber
~35~270c~0.8 div
5
49%Sublime Vision
The Eater of Worlds
Base
~35~51c
3
62%Forbidden Flesh
Incarnation of Fear
Base
~29~380c~1.1 div
4
70%Enmity's Embrace
Catarina
Base
~28~1360c~4.0 div
5
56%Veiled Exalted Orb
The Searing Exarch
Base
~26~110c
4
72%Forbidden Flame
Uber Sirus
Uber
~24~35c
5
41%Awakener's Orb
Uber Maven
Uber
~24~650c~1.9 div
5
23%Progenesis
Uber Atziri
Uber
~23~31c
4
84%Greater Spell Echo Support
Sirus
Base
~21~39c
3
46%Awakener's Orb
Zorath, Vile Assembled
Base
~20~2300c~6.7 div
4
40%Festering Vengeance
Venarius
Base
~16~70c
4
72%Bottled Faith
The Shaper
Base
~15~30c
3
54%Dying Sun
King in the Mist
Base
~14~24c
3
92%The Light of Meaning
The Maven
Base
~10~14c
4
79%Orb of Conflict
Incarnation of Neglect
Base
~9~160c
4
15%Templar Astrolabe
Oshabi
Base
~8~34c
4
86%Sacred Crystallised Lifeforce
Uber Incarnation of Dread
Uber
~8~440c~1.3 div
5
40%The Golden Charlatan
Uber Venarius
Uber
~7~63c
5
92%Rational Doctrine
Incarnation of Dread
Base
~6~240c~0.7 div
3
48%Wine of the Prophet
The Elder
Base
~5~47c
3
28%Watcher's Eye
Uber Searing Exarch
Uber
~5~220c~0.7 div
5
47%Forbidden Flame
The Infinite Hunger
Base
~4~30c
3
80%Choking Guilt
It That Was Esh/Tul
Base
~3~9c
5
37%The Sundered Will
Uber Shaper
Uber
~2~710c~2.1 div
4
74%Sublime Vision
The Black Star
Base
~0~40c
3
43%Polaric Devastation
Uber Elder
Uber
~ −6~380c~1.1 div
4
64%Watcher's Eye
Uber Incarnation of Fear
Uber
~ −7~370c~1.1 div
5
17%Templar Astrolabe
Uber Incarnation of Neglect
Uber
~ −10~390c~1.1 div
5
14%Templar Astrolabe
Uber Eater of Worlds
Uber
~ −12~770c~2.3 div
5
65%Nimis

Three things stand out before you read another word.

The top of the table is crowded. Two fights sit at about 35 an hour, and six more sit between the low twenties and the high twenties, close enough that a few days of price movement can reorder them. The two at the very top both rose sharply over the week, so treat the top eight as a group, and pick from it on cost, danger and variance rather than on who is first this week.

The setup costs bear almost no relation to the profits. The Eater of Worlds earns as much as anything on about 50 chaos of invitation, and Uber Sirus and Uber Atziri earn in the low twenties on under 40 chaos of fragments. Catarina's medallion costs about four divines and earns less than all three. Zorath has the most expensive setup on the site and shows a decent rate, but that figure is not reliable — see the avoid section below.

And four bosses are losing money outright at the bottom. All four are uber versions of a fight whose normal version earns.

The rest of this guide takes those columns one at a time.

Ranked by profit per hour

The most profitable boss encounters

If you want the biggest number, start here.
StrategyProfit per hourSetup costDifficultyTop drop share
Uber Uber Elder~35~270c~0.8 div
5
49%Sublime Vision
The Eater of Worlds~35~51c
3
62%Forbidden Flesh
Incarnation of Fear~29~380c~1.1 div
4
70%Enmity's Embrace
Catarina~28~1360c~4.0 div
5
56%Veiled Exalted Orb
The Searing Exarch~26~110c
4
72%Forbidden Flame
Uber Sirus~24~35c
5
41%Awakener's Orb
Uber Maven~24~650c~1.9 div
5
23%Progenesis
Uber Atziri~23~31c
4
84%Greater Spell Echo Support
Sirus~21~39c
3
46%Awakener's Orb

Uber Uber Elder leads at about 35 divines an hour, on four Decaying Fragments for around 270 chaos. It is rated as one of the hardest fights in the game. The Eater of Worlds is level with it on one Screaming Invitation for about 50 chaos, and it is rated two steps lower — the strongest earner on the page that is not among the hardest fights. Both rose sharply over the week, so the order at the top could change quickly.

The Incarnation of Fear is next at about 29 an hour on one Echo of Trauma for around 380 chaos. Most of its money is one unique, Enmity's Embrace, so expect quiet runs between good ones. Catarina earns about 28. The Syndicate Medallion it consumes costs about 1,360 chaos — the priciest setup of any boss that earns well. Even so, it pays that back in under ten minutes of farming. The Searing Exarch sits close behind at about 26 an hour on a single Incandescent Invitation for around 110 chaos.

Uber Sirus and Uber Atziri are the value outliers. Both earn in the low twenties on under 40 chaos of fragments. Uber Atziri puts most of its value in one gem, Greater Spell Echo Support, so it pays in bursts. Uber Maven earns about the same, about 24 an hour, on four Reality Fragments for around 650 chaos. It spreads its payout more evenly than any other strong earner, which makes it the most predictable of the top group.

And if you want a strong rate from another of the least dangerous fights, Sirus earns about 21 an hour on four Crests that cost under 40 chaos together.

Ranked by what one kill consumes

Cheapest bosses to farm

If you want to start tonight with almost nothing, start here.
StrategySetup costProfit per hourDifficulty
The Maven~14c~10
4
King in the Mist~24c~14
3
The Shaper~30c~15
3
Uber Atziri~31c~23
4
Oshabi~34c~8
4
Uber Sirus~35c~24
5
Sirus~39c~21
3
The Eater of Worlds~51c~35
3

What one kill actually consumes:

The Maven

  • The Maven's Writ ×1

    ~14c


Per kill~14c

The Shaper

  • Fragment of the Hydra ×1

    ~7c

  • Fragment of the Chimera ×1

    ~9c

  • Fragment of the Phoenix ×1

    ~6c

  • Fragment of the Minotaur ×1

    ~8c


Per kill~30c

Uber Atziri

  • Mortal Grief ×1

    ~8c

  • Mortal Ignorance ×1

    ~8c

  • Mortal Rage ×1

    ~6c

  • Mortal Hope ×1

    ~9c


Per kill~31c

Uber Sirus

  • Awakening Fragment ×4

    ~9c each


Per kill~35c

The Mavenis the cheapest fight worth entering, at about 14 chaos for one Maven's Writ, and it pays about 10 divines an hour. Most of that money is one item, Orb of Conflict, so it pays in bursts. King in the Mist costs a little more and pays a little more, but it is even more of a lottery — see the drop section below.

After that, The Shaper costs about 30 chaos for four fragments and pays about 15 divines an hour, from one of the least dangerous fights. Uber Atziri and Uber Sirus cost about the same and earn in the low twenties — the only reason not to run them is that you have to survive them. And The Eater of Worlds, at about 50 chaos, is the best return on a cheap setup in the game.

Fragment cost is not what decides this.

Nearly every boss that earns well covers its setup in about ten minutes of farming or less, and most do it in a minute or two. The Maven's Writ pays for itself in seconds. The only slow ones are fights that barely earn at all, which need anything from half an hour to over an hour to earn back their fragments. They are in the avoid section below. Everywhere else, pick the fight you can kill, not the one you can afford.

Ranked by difficulty

Easiest bosses to farm

If you want a fight you can survive, start here.
These ratings are a judgement call.

How hard a boss feels depends on your build, your gear and how many times you have fought it, so treat the order below as a rough guide rather than a ruling. What is true whatever the rating says: every fight here is a pinnacle boss, and every one of them can kill you and take your fragments with it.

StrategyDifficultyProfit per hourSetup cost
The Eater of Worlds
3
~35~51c
Sirus
3
~21~39c
The Shaper
3
~15~30c
King in the Mist
3
~14~24c
Incarnation of Fear
4
~29~380c
The Searing Exarch
4
~26~110c
Uber Atziri
4
~23~31c
Venarius
4
~16~70c
The Maven
4
~10~14c

The Eater of Worlds is the pick. It has the best rate in the least dangerous group by a wide margin, about 35 divines an hour, on one Screaming Invitation for about 50 chaos. Sirus is rated the same and pays about 21 on a setup that costs under 40 chaos. Sirus is a fight about moving and dodging rather than standing and trading hits, so it rewards practice more than gear.

If you want to spend less to find out whether you can do this, The Shaper is rated the same, costs about 30 chaos a try, and pays about 15 an hour. King in the Mist pays about as well as The Shaper, but nearly all of its money is one rare drop — see the drop section below before you commit to it. Every fight in the top group is a base version rather than an uber, which is the usual shape but worth checking rather than assuming.

Base fight against its uber

Uber bosses versus normal bosses

The uber is not automatically the upgrade.

Ten bosses have both a normal and an uber version published. Two of the ten clearly earn more at the top: the Maven and the Elder. Two more, Sirus and the Incarnation of Dread, earn only a little more — a gap small enough for a few days of price movement to close. In the other six the uber earns less than the fight it replaces, and three of those lose money outright. The word "Uber" in the title tells you nothing about whether it pays.

Worth it

Maven

The Maven~10 div/h
~14c · difficulty 4

Uber Maven~24 div/h
~650c · difficulty 5

A clear upgrade. About forty-five times the setup cost for well over twice the profit, and still worth it — because the setup cost was never the constraint. One step harder, and it spreads its rewards more evenly than any other strong earner.

Worth it — skip the middle

Elder

The Elder~5 div/h
~47c · difficulty 3

Uber Elder~ −6 div/h
~380c · difficulty 4

~270c · difficulty 5

The only three-step ladder, and the middle step is the trap. The Elder earns about 5 an hour, Uber Elder loses about 5, and Uber Uber Elder earns about 35 — the best rate in the game. The top step even costs less than the middle one, so if you can survive the hardest version there is no reason to stop in the middle.

Barely worth it

Sirus

Sirus~21 div/h
~39c · difficulty 3

Uber Sirus~24 div/h
~35c · difficulty 5

The uber costs a little less than the base fight and earns a little more. The catch is difficulty, which jumps two steps in one go. With the normal fight earning about 21 an hour, staying on it is a perfectly good choice.

Barely worth it

Incarnation of Dread

~240c · difficulty 3

~440c · difficulty 5

The uber earns about 2 more an hour for a setup that costs nearly twice as much, and it is rated two steps harder. Both versions pay modestly. Farm whichever one you are comfortable in.

Not worth it

Venarius

Venarius~16 div/h
~70c · difficulty 4

~63c · difficulty 5

The uber costs about the same but earns less than half as much, is a step harder, and puts nearly all of its reward into a single drop.

Not worth it

Shaper

The Shaper~15 div/h
~30c · difficulty 3

Uber Shaper~2 div/h
~710c · difficulty 4

Sublime Vision carries most of the reward here and only just covers a setup of about two divines. The base fight earns about eight times as much on a small fraction of the fragments. Stay on it.

Not worth it

Searing Exarch

~110c · difficulty 4

~220c · difficulty 5

The base fight earns about 26 an hour. Its uber costs twice as much, is a step harder, and earns about a fifth of that. Run the normal one.

The uber loses money

Incarnation of Neglect

~160c · difficulty 4

~390c · difficulty 5

The normal fight earns about 9 an hour with the most even payout of any boss that earns. The uber costs over twice as much, is a step harder, and loses about 10 an hour.

The uber loses money

Incarnation of Fear

~380c · difficulty 4

~370c · difficulty 5

The normal fight is one of the best earners in the game. The uber costs about the same to enter and loses money. Stay on the normal one.

The uber loses money

Eater of Worlds

~51c · difficulty 3

~770c · difficulty 5

The sharpest warning in the guide. The base fight is one of the two best earners in the game and one of the least dangerous. The uber costs about fifteen times as much, is rated two steps harder, and loses about 12 an hour.

Uber Atziri has no normal version on the site, so it has no ladder here. On its own it is one of the strongest earners in the game.

Ranked by share of value in one drop

Which boss drops carry the profit

Two bosses paying the same per hour can feel completely different to farm.

A boss's profit per hour is an average. What that average hides is how the money actually arrives. Some bosses pay a little on most kills. Others pay almost nothing on most kills and then hand you one item worth a week of farming. Top drop share is how much of the reward value sits in a single item, and it separates the two.

Most lopsided. Almost all of the money arrives in one item.

StrategyTop drop shareThe item carrying itProfit per hour
Uber Venarius
92%
Rational Doctrine~7
King in the Mist
92%
The Light of Meaning~14
Oshabi
86%
Sacred Crystallised Lifeforce~8
Uber Atziri
84%
Greater Spell Echo Support~23
The Maven
79%
Orb of Conflict~10

Most even. The money comes from several items instead of one.

StrategyTop drop shareThe item carrying itProfit per hour
Incarnation of Neglect
15%
Templar Astrolabe~9
Uber Maven
23%
Progenesis~24
Uber Incarnation of Dread
40%
The Golden Charlatan~8
Uber Sirus
41%
Awakener's Orb~24
Sirus
46%
Awakener's Orb~21

Almost all of the money from King in the Mist is one item, The Light of Meaning. Most kills will not drop it. Its rate of about 14 divines an hour is real over a long stretch, but a short session is far more likely to pay little than to pay 14. It also sits in the least dangerous group — so a fight that looks beginner-friendly on the easiest table is the one that will test a beginner's patience the most. Uber Venarius is the same story at a smaller rate, with most of its value in Rational Doctrine.

Uber Maven is the opposite. Its biggest single drop is only about a quarter of its reward value. The money comes from several items instead of one, so the rate behaves much more like a wage and much less like a lottery ticket. Paired with a rate in the low twenties, that makes it the most predictable strong earner on the site. Both versions of Sirusare not far behind it, with a little under half their value in Awakener's Orbs.

The Incarnation of Neglect is the steady choice at a lower rate. Only about 15% of its value is its biggest drop, and it pays about 9 divines an hour. Its uber, and the uber Incarnation of Fear, are just as spread out, and it is worth saying plainly that this does not save them: both lose money at the moment. Spreading a small number evenly still leaves you with a small number.

The top earners mostly sit in between. Uber Uber Elder puts about half its value in Sublime Vision, Catarina a little over half in Veiled Exalted Orbs, The Eater of Worlds about three fifths in Forbidden Flesh, and The Searing Exarch nearly three quarters in Forbidden Flame. Those are lumpy without being lotteries. Uber Atziri is the exception: a top earner with most of its money in one gem.

If you have limited time to play, weigh this more heavily than profit per hour.

A boss with 90% or more of its value in one drop needs a lot of kills before the average shows up.

Losing money or close to it at current prices

Boss farms to avoid

The fragments cost about as much as the kill returns, or more.
StrategyProfit per hourSetup costDifficultyWhat went wrong
Uber Eater of Worlds~ −12~770c~2.3 div
5
Base version earns about 35.
Uber Incarnation of Neglect~ −10~390c~1.1 div
5
Base version earns about 9.
Uber Incarnation of Fear~ −7~370c~1.1 div
5
Base version earns about 29.
Uber Elder~ −6~380c~1.1 div
4
The steps above and below it both earn.
Uber Shaper~2~710c~2.1 div
4
Only just above zero. Over an hour to earn back the fragments.
The Black Star~0~40c
3
Cheap to enter, but earns close to nothing.
Zorath, Vile Assembled~20~2300c~6.7 div
4
Most expensive setup on the site. The profit shown is not reliable.

Four bosses are losing money at current prices, and every one of them is an uber version of a fight whose normal version earns. Two more earn so little that they are not worth the fragments either, and one shows a profit we would not trust.

Uber Eater of Worlds is the sharpest warning. The Eater of Worlds earns about 35 divines an hour on about 50 chaos. Its uber version, on about 770 chaos of Devouring Fragments, loses about 12 an hour. Run the normal one.

Uber Incarnation of Neglect and Uber Incarnation of Fear each cost about a divine for four fragments and lose several divines an hour. Their normal versions both earn, and the Incarnation of Fear is one of the best fights in the game. Uber Elder loses about 5, and there is no reason to run it when Uber Uber Elder costs less and earns the best rate on the page.

Uber Shaper and The Black Star still show a small profit, but not one worth chasing. Zorath is a different problem. Its four Eyes cost several divines a kill, and the profit it shows comes from two negative numbers multiplied together, so it is not a reliable figure. Treat it as unproven until the numbers settle.

How to read these numbers

Profit per hour
Divines per hour at the current Divine Orb price of 341.58 chaos. Every figure here is a chaos amount divided by that, so if the Divine price moves, the rates move with it.
Setup cost
The fragments or invitation one kill consumes, at current prices.
Difficulty
Rated 1 to 5, how likely the fight is to kill you. It is a judgement call rather than a measurement, it gets revised, and your own build decides more than the number does. Use it to sort, not to settle an argument.
Top drop share
How much of a boss's reward value sits in its single biggest drop. A high share means the profit arrives in rare lumps rather than steadily.
Setup effort
Every boss here is rated the simplest tier. One fragment set, one portal, no atlas work. That is why it is not a column.
Accuracy
Prices move every day. These are the latest recorded prices, not live quotes, so treat the figures as a guide rather than a quote. One row needs more care than the rest. Zorath was recorded from a run that lost money, and shows a profit here only because its correction is also negative; small price changes move that figure far more than the others. Live figures for every strategy are on the top strategies page.