
T16 Harvest mid budget
20.8
/h (321%)
Updated 6/26/2026
Harvest Mirage Strategy Summary
The creator of the strategy focuses on a very simple but highly profitable non-Crop Rotation Harvest setup built around the Mirage league mechanic and the new Harvest craft that rerolls Astrolabes using blue lifeforce. Because both blue and yellow lifeforce are now extremely valuable, Harvest has become one of the strongest low-effort farming strategies in the league, often generating 1–2+ Divine Orbs per map.
Core Strategy
Run maps in the bottom-left Atlas region such as Mesa, Jungle Valley, Canyon, or Haunted Mansion using Fruiting Astrolabes every map. The strategy revolves around:
- Boss rushing first to remove bad Eldritch Altar options (except Jungle Valley).
- Taking every quantity altar possible.
- Running Harvest in both the map and the Mirage.
- Prioritizing yellow and blue crops only.
The strategy avoids Crop Rotation entirely because Mirage-exclusive “corpse” monsters can drop huge amounts of lifeforce and Crystallized Rancor, and Crop Rotation prevents those monsters from appearing consistently.
Harvest Priorities
The creator recommends always prioritizing:
- Tier 4 yellow or blue monsters.
- Tier 3+ crops over lower tiers.
- Yellow/blue lifeforce over purple due to current market prices.
Purple juice is significantly less valuable, so the Atlas tree intentionally reduces purple crop frequency.
Scarabs
Mandatory scarabs:
- Harvest Scarab of Doubling
- Harvest Scarab of Cornucopia
- Influencing Scarab of Hordes
The creator strongly considers Cornucopia mandatory despite the price because of the massive increase in Tier 4 seeds and lifeforce output.
Optional setup:
- Escalation + Corruption scarabs are recommended for combining Harvest profits with corrupted 8-mod map farming.
- Monstrous Lineage is acceptable but likely weaker overall.
The creator specifically warns that:
- Wisp scarabs do not work.
- Horned Scarab of Nemeses only makes monsters harder without improving lifeforce drops.
Map & Atlas Setup
Use corrupted 8-mod Tier 16 or Tier 16.5 maps with as much quantity and pack size as possible. Quantity directly scales Harvest lifeforce drops.
The Atlas tree focuses on:
- Nearly every Harvest notable.
- Map modifier effect.
- Pack size and quantity.
- Extra influenced monster packs.
- Blocking all other league mechanics to force Harvest inside Mirage.
Fruiting Astrolabes are considered completely mandatory because they:
- Guarantee Harvest.
- Improve rewards significantly.
- Add more valuable seed monsters.
- Save Atlas passive points.
Extra Notes
The strategy is intentionally low complexity and highly repeatable:
- Clear map
- Stack quantity altars
- Run Harvest
- Repeat in Mirage
- Start next map
Jungle Valley is highlighted as one of the smoothest layouts because boss rushing is mostly unnecessary.
Good div card scry maps can add bonus profit, but div cards are considered secondary income compared to lifeforce.
Overall, the creator recommends this as one of the best “brain-off” currency strategies currently available in Mirage league due to its consistency, low scarab cost, and very high lifeforce returns.
Prediction calclulations
65
450
6.5
/h
350.0%
240.0%
321.0%
20.8
/h
Expenses
| Item | Count | Initial Cost | Current Value | Trend |
|---|---|---|---|---|
Harvest Scarab | 8 | 1 | 5 | +400.0% |
Harvest Scarab of Doubling | 8 | 13 | 36 | +176.9% |
Harvest Scarab of Cornucopia | 8 | 51 | 188 | +267.9% |
Scarab of Monstrous Lineage | 8 | 1 | 17 | +1566.0% |
Fruiting Astrolabe | 1 | 180 | 2.1 | +579.7% |
Profit
| Item | Count | Initial Cost | Current Value | Trend |
|---|---|---|---|---|
Vivid Crystallised Lifeforce | 6500 | 0.08 | 0.35 | +337.5% |
Primal Crystallised Lifeforce | 4500 | 0.03 | 0.01 | -66.7% |
Wild Crystallised Lifeforce | 2000 | 0.03 | 0.07 | +133.3% |
Crystallised Rancour | 1 | 13 | 13 | +1.7% |