
Abyss Rare Monster Stacking Scarab Farm
11.5
/h (49%)
Updated 7/29/2026
Overview
A scarab-farming strategy built around stacking modifiers on rare monsters so that each rare has a much higher chance to drop scarabs. The creator of the strategy originally ran this in 3.25 and brought it back for 3.29, where scarab prices are high because the Operatives that flooded the market last league are no longer a reliable source. There are two variants sharing the same scarab setup: the original, which takes every scarab node on the Atlas tree, and a newer one that swaps part of the tree for the Abyss wheel.
How it works
The engine is the Atlas passive Amplified Artifacts, which grants increased chance to drop a scarab per modifier on a rare monster. A rare normally s; the scarab setup pushes that to roughlyseven, which the creator estimates at about 350% increased scarab chance before any other scaling is applied.
ThAbyss variant is the second half of the plans tree adds pits, adds rares from those pits, and makes Abyssal Skittering chests twice as likely to carry rewards. The creator estimates roughly one chest every four maps, worth somewhere in the 30-50 chaos range, and notes the chests tend to drop higher-value scarabs than the map floor does.
Setup
- Map: a Nightmare map, the creator runs Sanctuary. Nightmare over 16.5 because the layout is larger (more scarab value) and the boss adds to the strategy's expected value.
- Scarabs: 2x Scarab of Adversaries, 2x Nemesis Scarab, 1x Divinity Scarab. The Adversaries scarabs add eight extra rares to the map, Nemesadds the modifiers that Amplified Artifacts s three rares Pantheon-touched. -Delirium orb: one per map, roughly 20% delirium. Any orb works; the creator uses Fine Delirium Orb.
- Map rolling: roll for more than 51% increased scarab chance, and filter out the mods your build cannot handle.
- Atlas tree: all the regular scarab and qographer, Divination, Ambush, Essence andUltimatum scarabs, and block the low-value scarab types so the drops concentrate into the ones worth selling. The Abyss variant additionally takes the full Abyss wheel on the right for extra pits, extra rares and better Skitterinchest odds.
Cost and pacing
The cre roughly 50 chaos: about 30-35 chaos for themap itself, 10-13 chaos of currency to roll it, around 5 chaos for the delirium orb, and roughly 7 chaos for the scarab set, which is cheap this league. Fragments recovered in the map generally cover the map cost on their own. Maps run about 5 minutes without Abyss and 5-6 with it, the difference being the backtracking to open pits and the wait for chests to spawn.
Caveats
The creator rates this as a very hard strategy and is explicit that it needs a strong character - the sample runs were done on a Mageblood build with elemental and curse immunity, solid avoidance and a large max hit pool. Dropping the delirium orb or map effect makes it more accessible but costs a meaningful chunk of the return, and the creator advises against it. Between the two variants he preferred playing the originalfinding the Abyss version more tedious, thoue per map.
Abyss is slated for a rework,which the creator sees as upside: scarabs like Abyss Scarab of Multitude could scale the rare count further if the mechanic gets stronger.
Prediction calclulations
4.0
23.9
23.4
/h
-9.0%
-44.0%
49.0%
11.5
/h
Expenses
| Item | Count | Initial Cost | Current Value | Trend |
|---|---|---|---|---|
Fine Delirium Orb | 1 | 4.15 | 3.62 | -12.8% |
Scarab of Divinity | 1 | 1 | 1 | 0.0% |
Scarab of Adversaries | 2 | 1 | 1 | 0.0% |
Horned Scarab of Nemeses | 2 | 3.7 | 2 | -45.9% |
Nightmare Map | 1 | 30 | 30 | 0.0% |
Profit
| Item | Count | Initial Cost | Current Value | Trend |
|---|---|---|---|---|
Divination Scarab of The Cloister | 12 | 9.9 | 5.11 | -48.4% |
Ultimatum Scarab of Bribing | 11 | 6.3 | 2.27 | -64.0% |
Cartography Scarab of the Multitude | 15 | 4.4 | 2.67 | -39.3% |
Ambush Scarab | 18 | 2.9 | 1.36 | -53.1% |
Ultimatum Scarab of Inscription | 4 | 12 | 3.69 | -69.3% |
Domination Scarab of Terrors | 1 | 43 | 44 | +1.2% |
Kalguuran Scarab of Refinement | 2 | 19 | 6.29 | -66.9% |
Kalguuran Scarab | 11 | 3.2 | 1.84 | -42.5% |
Delirium Scarab of Paranoia | 6 | 5.7 | 4.24 | -25.6% |
Ritual Scarab of Abundance | 3 | 11 | 11 | -3.0% |